Steam Demo NEXT FEST
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- New Hero: Frost Mage
- Game is localized into 15 languages
- Added option to rename heroes
- Added marker for world events
- Hero cards display base health, mana, shield, rage, element and damage
- Added icon for the targeting mode of an ability
- Ballistae can be clicked and dragged to the other wall spot like any other unit
- Bottom bar slides in on day start
- Tabs can be navigated with right stick and shoulder buttons
- Outposts directly give the reward instead of dropping it
- Added statistics for max glory and total coins, faith and shards collect in a run
- Max glory gets displayed instead of furthest day when starting a new run
- Minibosses get more red the less health they have
- Minibosses can be fought on boss day again
- Bosses always drop shards
- Removed daily limit for improving meat
- New effect for when a monster drops shards
- Pirates do not appear until you've met the Gnomes
- Pirates added sound when they appear
- Keywords are explained when upgrading a Guardian
- Heroes spawned at night walk into tavern
- Heroes on towers have increased range (again)
- Added Hooded Horse splash screen
- Improved game start framerate and transition to title screen
- Alert messages have a background
- Button prompts have a background
- Added more tooltips for abilities
- Term damage separated into attack and damage
- Heroes button displays heroes name on hover
- Assigning and removing workers are separate commands and can be rebound
- The buttons Q, E can be freely rebound
- Restored starting resources have a socket
- When picking starting resources clicking on a resource removes it
- Building selection displays if tax is coins or faith
- Unselected starting resources appear as orbs
- Weakness effect animation expands again now
- Relics have a golden border now
- Tavern food pile spawns over time
- Tavern statistics are a bit faster
- Improved fading out of UI elements on overlays
- Settings improved visibility of selected option
- Improved many UI element's handling of more characters in different languages
- Clicking edge of screen does not close settings anymore
- Title screen skip can still be done until the knight reaches the king
- Heroes and animals do not use the unity animation system anymore to save performance and make it faster to add new ones
- Animals start on a random animation frame
- Achievements gained on death are still being displayed
- Input settings have a title
- Optimized burn status effect
- Reduced volume of title screen start sound
- Removed the stat status amount and status duration modifier
- Adjusted health of many heroes
- Lich uses mana
- Pixie does holy damage
- Dinosaur reduced damage scaling by 6%
- Leech reduced cooldown by 0.25s
- Kaiju changed lasers angle
- Satyr increased damage scaling by 10%
- Werewolf increased damage scaling by 10%
- Werewolf reduced cooldown by 10%
- Werewolf has a bit of rage
- Lizard increased damage scaling by 8%
- Pixie increased base damage by 25%
- Shaman's secondary reduced mana cost
- Fire Elemental targets strongest
- Fire Elemental reduced cooldown from 2s to 1.75s
- All items are percentage based now
- Cloak and Helmet increased effect by 100%
- Crossbowman's passive only applies to heroes without rage
- Treants's passive only applies to heroes without mana
- Dryad is now animated while casting
- Animal deer has three lives now, but is not as fast anymore
- Siege engines are ranged
- Fixed freeze when clicking on a character with a dialogue while zoomed out
- Fixed workers refusing to work at random
- Fixed language switching
- Fixed deaths counting repeatedly in some cases
- Fixed duping by minimizing and spending the resource
- Fixed Mason getting stuck on the church
- Fixed missing animation for heroes being pinned
- Fixed monsters hitting a hero not considered dead
- Fixed many status effects animations displayed behind entity or in front of all entities
- Fixed taunt status effect animation not stopping when a taunted entity is getting hit
- Fixed every day being windy
- Fixed stats displayed on hero buttons may be false until moving a hero
- Fixed stat modifiers not changing damage in some cases
- Fixed secondaries applying only to a specific element not properly getting displayed on the affected hero
- Fixed hero and relic selections endlessly trying to find something to offer
- Fixed a tile in the city not being walkable
- Fixed status effect wet not doing anything
- Fixed Fire Elemental's fireball weird flight path when losing target
- Fixed Kaiju not hitting monsters
- Fixed Ghost not doing dark damage
- Fixed monsters with fear or confusion do not turn towards where they first run
- Fixed heroes still being red after death
- Fixed range of a hero still showing up when clicking on a hero fast
- Fixed unavailable fish swarms visbile
- Fixed fish swarms not properly animated directly after loading
- Fixed caught fishes not visible in port
- Fixed Merchant's description
- Fixed Crossbowman's ability description after upgrading him
- Fixed Skeletons's ability description after upgrading him
- Fixed Magus as monster having no shadow
- Fixed health bars still visible when pressing ALT after combat is over
- Fixed health bar hidden once rage is full
- Fixed health bar showing for empty rage
- Fixed health bar showing on day start
- Fixed health bar not hiding when rage gets empty
- Fixed boost sound in pause mode
- Fixed skipping before morning starts affected rolled options
- Fixed scene transition buttons like continue could be clicked multiple times
- Fixed all relics overlay
- Fixed cursor when clicking cards
- Fixed cards description lines overlapping
- Fixed cards description icons not being displayed properly if they are the only thing on a new line
- Fixed viewing a single relic
- Fixed tavern statistics displaying NaN when the value is 0
- Fixed experience bar when being at max level
- Fixed old shrines if they are still in a save
- Fixed loading a save of the first day offers starting resources again
- Fixed camera not being on the right position on day start
- Fixed background noise at the start of the day
- Fixed no sound when pressing cancel button on starting resource selection when not clicking on a resource
- Fixed tavern scene still accepting inputs when in pause menu
- Fixed pause menu not blurring tavern
- Fixed pause menu could be opened again directly after pressing exit
- Fixed mouse cursor not grabbing when handling scrollbars or sliders
- Fixed building selection navigation to scrollbar with gamepad
- Fixed building selection scrollbar over buttons when reopening the same selection
- Fixed building overlay not enough resources message
- Fixed working Portal not making sounds anymore
- Fixed error when buying a hero slot while not having a tavern build and not having done the tutorial for buying spots
- Fixed hero spots permanently visible when canceling purchasing a slot
- Fixed hero spots visible in cutscenes
- Fixed disabled hero spots not getting enabled again if trying to purchase a new spot
- Fixed UI staying hidden after speaking to a guy with one eye
- Fixed tavern cheat working outside of editor
- Fixed keywords explained multiple times when multiple abilities have them
- Fixed cursor not changing to default when opening a message overlay
- Fixed refresh rate resetting each game start
- Fixed exiting out of input and settings with escape
- Fixed selecting input options with controller
- Fixed rebinding some of the inputs
- Fixed input settings staying on scroll position when reopening
- Fixed settings still active behind input settings
- Fixed browsing input settings and outposts with controller
- Fixed scrolling input settings and outposts with mouse
- Fixed apply workers input prompts not displaying
- Fixed building input prompts in wrong position
- Fixed boost button prompt being in front of overlays
- Fixed clock gems not getting blue
- Fixed clock reclaim and flag tooltip not displaying button images
- Fixed clock flag button tooltip cutoff
- Fixed clock handle still being visible when UI is not visible
- Fixed buy buttons value not being centered
- Fixed tooltips alignment
- Fixed wrong tooltips following mouse
- Fixed unit button tooltips having a variable distance to the avatar
- Fixed I and J button images being switched
- Fixed frost arrows description not using keyword freeze
- Fixed unit details button wrongly saying max rank
- Fixed elemental tower sacrificing not localizable
- Fixed game over screen not localizable
- Fixed cursor staying held down after buying guardian power-up
- Fixed thank you message okay button
- Fixed visible cloud border
- Fixed tutorial road building pan camera towards battle zone