Playtest RC 39
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- Early game balancing
- More work on the map
- Added 1s display of current day each morning as transition between loading and gameplay
- Added body parts, bones, leaves, green blood and ectoplasm to splatter system
- Improved hero upgrade UI and descriptions
- Food amount gets red if not enough meals for all units
- Minibosses tell their HP before you have to fight them
- World event spots are now marked with an X
- Cartographer display todays monsters stats and supports bosses now
- Boss spawns do not drop treasure or count for glory anymore
- Disable player input and ui before fading day out
- Resource outposts better explained
- Fixed carriers not looking for resources directly after upgrading castle
- Fixed problems with building walls
- Fixed no treasure collecting sound when paused
- Fixed hungry and boost effect not removed on death
- Fixed stone z sorting
- Fixed background images in unit details
- Fixed camera edges
- Fixed dragging units when cut scenes start
- Fixed goldmine stored gold not visible