Werewolf

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Werewolf
Werewolf.png
It's gunna get hairy
Kingdom
Unlocking
Always Unlocked
Recruiting
Hermit: Free
Adventurer: 2 ×  Ingot
Portal: Ore variable
outpost: 75 ×  Coins
Upgrade Costs
Ingot.png × 2 ⯈ 6 ⯈ 11
Combat
Placeable in tower
no
Damage Type
Element
None
Movement
Attack Style
Role

The Werewolf is a unit in Super Fantasy Kingdom. It can appear as a monster that attacks your kingdom and it can be recruited as a hero to fight for you. The Werewolf's attacks do Physical Damage, and have no Element. The Werewolf runs towards it's target and bites in an area applying Bleeding. The Werewolf's passive unlocked from the Witch makes it so that wearwolf gains +2Damage.png for all adjacent heroes.

The Werewolf cannot be placed on Towers.

Stats

The Werewolf gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Damage.png DamageStatBase1.png StatGain3.png7111724324151617284
Health.png HealthStatBase2.png StatGain2.png13172330384757677890
Rage.png RageStatBase1.png StatGain2.png581114182327333844
Critical Chance.png Critical ChanceStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%
Physical Defense.png Physical DefenseStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%
Magical Defense.png Magical DefenseStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%

Abilities

The second, passive ability can be unlocked at the Witch for 100 ×  Shards.

Active: Bite
Physical damage
Cooldown.png 1.8s • Range.png 60m
Bites in an area and applies Bleeding
Upgrade1.png Reduce Cooldown.png to 1.6s
Upgrade2.png Reduce Cooldown.png to 1.4s
Upgrade3.png Increases Area.png area
Passive: Wolfspack
Self boost
Self: +2Damage.png for every adjacent hero
Upgrade3.png Increases effect to 5Damage.png
UpgradeCosts
Upgrade1.png2 ×  Ingot*
Upgrade2.png6 ×  Ingot*
Upgrade3.png11 ×  Ingot*

*Each time an upgrade for any hero is bought with ingots, the costs of all these upgrades is increased by 1 ×  Ingot for that cycle.

Evolution

Dwelling (Werewolf).png
Dwelling of the Werewolf
Wolfwere.png
Wolfwere

The Werewolf evolves into the Wolfwere. To evolve a hero they must be upgraded to Upgrade3.png, which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Nature Kingdom.

Relics

The Werewolf is required for the following Relics:

The Werewolf benefits from the following Relics:

Tactics

With its passive werewolf gets extra damage based on how many hero's are adjacent to it so it is a good idea to put Werewolf in the middle of your hero's to maximize the buff.