Archer

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Duration.png
This feature is not yet released in the currently available version and may be added later
Archer
Archer.png
Unlocking
Meet the tailor (not in the demo)
Recruiting
Hermit: Free
Adventurer: 2 ×  Ingot
Portal: Ore variable
Upgrade Costs
Ingot.png × 2 ⯈ 6 ⯈ 11

The Archer is a unit in Super Fantasy Kingdom. It can appear as a monster that attacks your kingdom and it can be recruited as a hero to fight for you.

Stats

The Archer gains XP and will level up when eating at the Tavern. It is only known that archer has 20% Critical Chance.png critical chance [1]

StatsBase Gain12345678910
Damage.png DamageStatBase0.png StatGain0.png0000000000
Health.png HealthStatBase0.png StatGain0.png0000000000
Rage.png RageStatBase0.png StatGain0.png0000000000
Critical Chance.png Critical ChanceStatBase2.png StatGain0.png20%20%20%20%20%20%20%20%20%20%
Physical Defense.png Physical DefenseStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%
Magical Defense.png Magical DefenseStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%

Abilities

The second, passive ability can be unlocked at the Witch for 100 ×  Shards.

Active:
Passive:

Upgrades

The upgrade can be unlocked directly on the unit.

Upgrade Effect Costs
Upgrade1.png 2 ×  Ingot*
Upgrade2.png 6 ×  Ingot*
Upgrade3.png 11 ×  Ingot*

*Each time an upgrade is bought the costs of all upgrades is increased by 1 ×  Ingot for that cycle.

Relics

The Archer is required for the following Relics:

  • None right now

The Cyclops benefits from the following Relics:

Monster

Archer
Archer.png
Stats
Damage.png1
Health.png11
Shield.png0
Critical Chance.png50%
Physical Defense.png0%
Magical Defense.png0%
Appears first on day
Curse.png C0: 2
Curse.png C1: 1
Curse.png C2: -
Curse.png C3: -
Curse.png C4: -
Curse.png C5: -
The monster can also appear on later days.

As a monster the Archer can attack your kingdom. Archers have a chance to do critical damage to your heroes.

References