Marksman

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Marksman
Marksman.png
Flawless aim
Kingdom
Unlocking
Own 7 Beer
Recruiting
Hermit: Free
Adventurer: 2 ×  Ingot
Portal: Ore variable
outpost: 75 ×  Coins
Upgrade Costs
Ingot.png × 2 ⯈ 6 ⯈ 11
Combat
Placeable in tower
Stone Tower.png yes
Damage Type
Element
None
Movement
Attack Style
Role


The Marksman is a unit in Super Fantasy Kingdom. It can appear as a monster that attacks your kingdom and it can be recruited as a hero to fight for you. The Marksman's attacks do Physical Damage and have no element. He shoots at the monster with the most Health.png in his range for high damage. Using it's passive unlocked by the Witch the Marksman boosts Electric damage for heroes above who attack with that element, such as his Dwarven companion the Runescribe.

The Marksman can be placed on Towers.

Stats

The Marksman gains XP and will level up when eating at the Tavern.

StatsBase Gain12345678910
Damage.png DamageStatBase1.png StatGain3.png591521283644536373
Health.png HealthStatBase2.png StatGain1.png12141823283339465360
Shield.png ShieldStatBase0.png StatGain0.png0000000000
Critical Chance.png Critical ChanceStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%
Physical Defense.png Physical DefenseStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%
Magical Defense.png Magical DefenseStatBase0.png StatGain0.png0%0%0%0%0%0%0%0%0%0%

Abilities

The second, passive ability can be unlocked at the Witch for 100 ×  Shards.

Active: Shoot
Physical damage
Damage.png 2x • Cooldown.png 2.75s • Range.png 120m
Shoots at the furthest target.
Should actually target monsters with the highest Health.png HP
Upgrade1.png Decreases Cooldown.png to 2s
Upgrade2.png Decreases Cooldown.png to 1.25s
Upgrade3.png Decreases Cooldown.png to 0.5s
Passive: Prey on the weak
Self boost
Ally: +30% Electric.png
Upgrade3.png Increase effect to 40% Electric.png
UpgradeCosts
Upgrade1.png2 ×  Ingot*
Upgrade2.png6 ×  Ingot*
Upgrade3.png11 ×  Ingot*

*Each time an upgrade for any hero is bought with ingots, the costs of all these upgrades is increased by 1 ×  Ingot for that cycle.

Evolution

Dwelling (Marksman).png
Dwelling of the Marksman
Sharpshooter.png
Sharpshooter

The Marksman evolves into the Sharpshooter. To evolve a hero they must be upgraded to Upgrade3.png, which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Dwarven Kingdom.

Relics

The Marksman is required for the following Relics:

The Marksman benefits from the following Relics:

Tactics

place behind runescribe to maximize the use of Marksman's passive.