Jailer
The Jailer's attacks do Physical Damage and have the Fire Element. He cracks a flame whip in an area close to him which applies Burn. The Jailer's passive unlocked by the Witch gives him bonus damage against targets with fear.
The Jailer cannot be placed on Towers.
Stats
The Swordsman gains XP and will level up when eating at the Tavern.
Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage | 6 | 10 | 16 | 22 | 29 | 37 | 45 | 54 | 64 | 74 | |
Health | 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | |
Rage | 8 | 10 | 12 | 15 | 18 | 21 | 25 | 28 | 33 | 37 | |
Critical Chance | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Physical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Magical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Abilities
The second, passive ability can be unlocked at the Witch for 100 × Shards.
Upgrade | Costs |
---|---|
2 × Ingot* | |
6 × Ingot* | |
11 × Ingot* |
*Each time an upgrade for any hero is bought with ingots, the costs of all these upgrades is increased by 1 × Ingot for that cycle.
Evolution
The Jailer evolves into the Warden. To evolve a hero they must be upgraded to , which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Demon Kingdom.
Relics
The Jailer is required for the following Relics:
The Jailer benefits from the following Relics:
- Eagle Eye
- Gas Cloud if you have a source of Poison
- Knock Knock
- Mug of Joy
- Armor
- Sword
- Glasses
- Burning Book
Trivia
- It is rumored to be impossible to unlock without a really long list of random numbers in a spreadsheet.
- The Prison outpost thematically helps unlock Jailer nicely as it can provide you with an additional hero at the very start of your run
Tactics
Jailers passive combos well with Lich
Monster
As a monster the Jailer can attack your kingdom.