Swordsman
The Swordsman is a hero unlocked at the Human Kingdom with a minimum requirement of × 0 and a cost of × 1. The Swordsman's attacks do Physical Damage and have no Element. The Swordsman can Taunt monsters who get within range with its passive unlocked by the Witch. The Swordsman is one of the few heroes with the shield stat.
The Swordsman cannot be placed on Towers.
Stats
The Swordsman gains XP and will level up when eating at the Tavern.
Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage | 4 | 7 | 10 | 13 | 17 | 22 | 26 | 32 | 37 | 43 | |
Health | 6 | 9 | 12 | 15 | 19 | 24 | 28 | 34 | 39 | 45 | |
Shield | 24 | 31 | 40 | 50 | 62 | 76 | 90 | 106 | 122 | 140 | |
Critical Chance | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Physical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Magical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Abilities
The second, passive ability can be unlocked at the Witch for 100 × Shards.
Upgrade | Costs |
---|---|
8 × Stone | |
16 × Stone | |
32 × Stone |
Evolution
The Swordsman evolves into the Swordmaster. To evolve a hero they must be upgraded to , which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Human Kingdom.
Relics
The Swordsman is required for the following Relics:
The Swordsman benefits from the following Relics:
Tactics
swordsman's taunt is useful in stoping monsters from hitting your low health / mana units.
History
- In Demo build 63 it was renamed from Fighter to Swordsman.