Cyclops
The Cyclops is a unit in Super Fantasy Kingdom. It can appear as a monster that attacks your kingdom and it can be recruited as a hero to fight for you. The Cyclops' attacks do Physical Damage, have no element. The Cyclops jumps at the nearest target and Stuns all in a radius around the landing point. The Cyclops' passive unlocked from the Witch gives extra Earth to the heroes left and right of it. This passive is currently unusable as no heroes use the Earth element at this time. The Cyclops is one of the few heroes with defensive stats and thus is able to benefit from the Helmet Relic.
The Cyclops cannot be placed on Towers.
Stats
The Cyclops gains XP and will level up when eating at the Tavern.
Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage | 6 | 12 | 19 | 28 | 38 | 49 | 62 | 75 | 88 | 103 | |
Health | 18 | 24 | 31 | 40 | 50 | 61 | 74 | 87 | 100 | 115 | |
Rage | 12 | 14 | 18 | 23 | 28 | 33 | 39 | 46 | 53 | 60 | |
Critical Chance | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Physical Defense | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | |
Magical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Abilities
The second, passive ability can be unlocked at the Witch for 100 × Shards.
Upgrade | Costs |
---|---|
2 × Ingot* | |
6 × Ingot* | |
11 × Ingot* |
*Each time an upgrade for any hero is bought with ingots, the costs of all these upgrades is increased by 1 × Ingot for that cycle.
Evolution
The Cyclops evolves into the Behemoth. To evolve a hero they must be upgraded to , which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Barbarian Kingdom.
Relics
The Cyclops is required for the following Relics:
The Cyclops benefits from the following Relics:
Tactics
Cyclops can combo with dryad because of its stun. Cyclops also helps the hero in front of satyr
Monster
As a monster the Cyclops can attack your kingdom. Cyclops currently are only encountered as a monster via provokes. They are fairly generic in all stats and move somewhat slowly.