Djinn
The Djinn is a unit in Super Fantasy Kingdom. It can appear as a monster that attacks your kingdom and it can be recruited as a hero to fight for you. The Djinn is a high dps hero who's attacks do Magic Damage, have no element and have no additional effects. The Djinn shoots a beam dealing repeated damage when hitting a target. The Djinn's passive unlocked from the Witch gives it a cooldown reduction to its attack for each hero behind it
The Djinn cannot be placed on Towers.
Stats
The Djinn gains XP and will level up when eating at the Tavern.
Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|
Damage | 2 | 4 | 6 | 9 | 12 | 15 | 19 | 22 | 27 | 31 | |
Mana | 4 | 6 | 8 | 11 | 14 | 17 | 21 | 24 | 29 | 33 | |
Shield | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
Critical Chance | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Physical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | |
Magical Defense | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Abilities
The second, passive ability can be unlocked at the Witch for 100 × Shards.
Upgrade | Costs |
---|---|
2 × Ingot* | |
6 × Ingot* | |
11 × Ingot* |
*Each time an upgrade for any hero is bought with ingots, the costs of all these upgrades is increased by 1 × Ingot for that cycle.
Evolution
The Djinn evolves into the Sultan. To evolve a hero they must be upgraded to , which requires you to have thier dwelling on the map. This can be done by building it on an outpost spot, or by discovering it on the map while playing the Mystic Kingdom.
Relics
The Djinn is required for the following Relics:
The Djinn benefits from the following Relics:
Tactics
Djinn passive is hard to use as it requires you to put a low-health hero near the front, there are two good ways to make sure that Djinn's passive is effective while also keeping them safe, the first way is getting the gate and putting Djinn in front of the tower spot, and the second way is to use heroes with taunt abilities such as swordsman and shaman
Monster
Djinn's are currently only encountered as a monster via provokes. They notably have Physical Defense and phase in and out similar to the Ghost.