Template:Upgrades

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Creates an upgrade table for a unit.

{{upgrades
|upgrade1=Reduce the 1st ability's {{stat|cd|to 1.4 s}}|costs1={{ItemLink|Stone|quantity=8}}
|upgrade2=Reduce the 1st ability's {{stat|cd|to 1.2 s}}|costs2={{ItemLink|Stone|quantity=16}}
|upgrade3=Increase {{stat|ar}}|costs3={{ItemLink|Stone|quantity=32}}
}}
Upgrade Effect Costs
Upgrade1.png Reduce the 1st ability's Cooldown.png to 1.4 s 8 ×  Stone
Upgrade2.png Reduce the 1st ability's Cooldown.png to 1.2 s 16 ×  Stone
Upgrade3.png Increase Area.png 32 ×  Stone
{{upgrades
|costs1={{ItemLink|Ingot|quantity=2}}|upgrade1=Raises 1 zombie every {{stat|cd|0.8 s}}<br/>Reduce revive {{stat|cd|to 25 s}}
|costs2={{ItemLink|Ingot|quantity=6}}|upgrade2=Raises 3 zombie every {{stat|cd|0.8 s}}<br/>reduce 1st ability {{stat|cd|to 3 s}}<br/>reduce revive {{stat|cd|to 20 s}}
|costs3={{ItemLink|Ingot|quantity=11}}|upgrade3=Raises 3 zombie every {{stat|cd|0.4 s}}<br/>reduce 1st ability {{stat|cd|to 2.5 s}}<br/>reduce revive {{stat|cd|to 15 s}}
}}
Upgrade Effect Costs
Upgrade1.png Raises 1 zombie every Cooldown.png 0.8 s
Reduce revive Cooldown.png to 25 s
2 ×  Ingot
Upgrade2.png Raises 3 zombie every Cooldown.png 0.8 s
reduce 1st ability Cooldown.png to 3 s
reduce revive Cooldown.png to 20 s
6 ×  Ingot
Upgrade3.png Raises 3 zombie every Cooldown.png 0.4 s
reduce 1st ability Cooldown.png to 2.5 s
reduce revive Cooldown.png to 15 s
11 ×  Ingot