Page values for "Effects"

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"Effects" values

17 rows are stored for this page
FieldField typeValue
nameStringBarrier
effectWikitext string

Barrier makes invincible but vanishes 0.5s after being hit

FieldField typeValue
nameStringBleeding
effectWikitext string

Bleeding applies 20% health as direct damage once over a threshold

FieldField typeValue
nameStringBurn
effectWikitext string

Burn X applies X damage every second

FieldField typeValue
nameStringConfusion
effectWikitext string

Confusion makes monster run in a random direction

FieldField typeValue
nameStringFatigue
effectWikitext string

Fatigue decreases physical defense by 20%

FieldField typeValue
nameStringFear
effectWikitext string

Fear causes monsters to run away

FieldField typeValue
nameStringFreeze
effectWikitext string

Freeze: +20% cooldown and -20% movement speed

FieldField typeValue
nameStringOverheal
effectWikitext string

Overheal X heals X health not limited by maximum

FieldField typeValue
nameStringPoison
effectWikitext string

Poison X applies X damage every second; stacks

FieldField typeValue
nameStringRadiance
effectWikitext string

Radiance decreases magical defense by 20%

FieldField typeValue
nameStringRejuvenate
effectWikitext string

Rejuvenate X heals X health per second

FieldField typeValue
nameStringShock
effectWikitext string

Shock increases chance to receive critical hits by 25%

FieldField typeValue
nameStringSleep
effectWikitext string

Sleep immobilizes target until it gets attacked

FieldField typeValue
nameStringStun
effectWikitext string

Stun immobilizes target for 1s

FieldField typeValue
nameStringTaunt
effectWikitext string

Taunt attracts targets for 5s

FieldField typeValue
nameStringWeakness
effectWikitext string

Weakness decreases damage by 40% for 7.5 seconds.

FieldField typeValue
nameStringWet
effectWikitext string

Wet increases status effect duration by +20%